Network Gaming

I really fancy the idea of adding online gaming to Atoms, of course, i’ve never done any network code before and i’m unsure how to persue this.

A friend (Goldbuick,) advised enet, i’ll certainly take a look, but does anyone know of a really basic networking lib for C++ thats not going to bloat my game and make my head explode?  Good tutorials or examples would be a must.

Thanks :)