March 2008

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While muffing about in #tigIRC as usual, I was insulting someone and misspelt astrologer as astroliger, this tickled me as i love Ligers and we started to riff on the inter-species thing that ended with me finding out there are such things as Tigons.

Well, something turned on the idea light bulb and a name came to me, “AstroLiger versus the Space Tigons from Mars” - such an awesome name deserves a game, and so I have to make it.

This gives me two active projects, and one on the backburner for now, my codebase is still a little messy, so i’m re-writing it all again to accomodate a range of genres, to make it more generic.

This means that Atoms will be another 2-3 weeks, which is ok really, because at that point, i’m hoping to have some music made for the game by one of the guys in #tigIRC - this is a good thing, it saves you from programmer music.

AstroLiger versus the Space Tigons from Mars is going to be a shmup where you control AstroLiger, in his efforts to iradicate the universe of the scourge of the evil Tigons from Mars, you’ll be land-locked, scaling the hilly terrain with the ability to jump and fire the laser cannons he has mounted on his saddle, the closest i can think of is a mix of Saint Dragon and Revenge of the Mutant Camels

Thoughts welcomed.

i’m gonna get some beers, do some code, make mai game.

*update* Did less that I’d like, but I managed a few member functions.  I’m looking into sound at the moment, personally I’d love some 80’s chip music, but I don’t fancy figuring out how to get that going, so I guess its good old wav files for the moment (or mp3, dunno yet.)   Watch out for some hilarious programmer sound-effects and music in the first release!

Progress?

So i almost got to the point where a few simple gameplay mechanics would turn what i had into a functioning game, i was all set to finish up and get the prototype up and running and instead i decided to re-write the whole thing from scratch, making the whole thing class based, abstracting SDL into an object for easier interaction (at least for me.)

Anyway, thats almost done, i’m not far from where i was and Atoms might be playable at some point this week :D

New Beginnings

So I’m a n00b game programmer, I’m working on my first project, a freeware remake of an Amiga puzzle game called Atoms and as I’m starting to make reasonable progress, I thought I’d set up a blog to keep track of the events that make up a game (or two.)

Not used Wordpress before, so dont know what i can do with it yet, but when i have more time i’ll look to jazz it up a little and make it more like home.

More information on Atoms soon.